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Aceius

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Last post
Apr 5, 2025
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  1. Adding Procedural Generation to Project 4
    Apr 5, 2025 · original
    This is a big one – technically it came in multiple parts over the last few weeks and I forgot to write an update about it. Here are the major changes: There’s an actual galaxy now UI update Backend stuff A living galaxy Project 4 now has a procedural generated galaxy with a decent bit of depth for the generation code being written in a day. Systems spawn with random size and composition, then are populated by different space stations, the makeup of which is influenced by different factions and economies (though these don’t affect anything else at the moment). Planets have orbits simulated around their star. Systems can be traversed using jump gates. Every system can jump to any other system within 50 light years. It can be kind of confusing to navigate this way since there is no galaxy map yet, and I haven’t done extensive testing to make sure that systems cannot get orphaned so to say.
  2. Breaking Starset’s dark things Game
    Mar 21, 2025 · original
    I stumbled across this Reddit post about 30 minutes ago. I’m a Starset fan, and I didn’t know that there was a dark things game, so I decided to go play it. It was so simple that I assumed that the other top scoring players must have written bots. After dying, I took a look at the network tab in my browser’s debug panel. I noticed that when I died, 2 HTTP requests triggered. The first one was an analytics event. The second one, however, was posting a Base64 string to an API endpoint located at https://dmi.umgapps.com/starset/fallgame/api/jshgdsdffiwi82737894 . This second one practically screamed for investigation, because it’s using Base64 when there’s no apparent reason. The URL also seems to have been chosen to be hard to guess. It’s not randomly generated or a checksum (like many of the JavaScript files), instead it seems to have been chosen by key mashing. So, I copied the payload a
  3. Rebuilding Project 4’s UI System
    Mar 3, 2025 · original
    Project 4 ‘s design calls for a somewhat complex HUD with quite a few menus and elements. While Bonetree already had a UI framework that was decent, there were quite a few things wrong with it that made it felt janky to use. So, I’ve spent the past few weeks rebuilding it. Problems with the old system For one, a lot of the names I used in it are just stupid. The base class that all UI elements inhert from in the system was called Element , but the namespace it was in was Controls . This lead to me interchangeably referring to UI elements from the old system as element and control. One of the main functions that descendants of Element have is SetSize , but SetSize does a lot more than actually size the element, it is also responsible for positioning the element in certain cases. The old system also suffers from poor planning. For some reason, it didn’t occur to me until after I had alread
  4. Mozilla just shot themselves in the foot
    Mar 1, 2025 · original
    A couple days back, I heard some people complaining about Firefox. I didn’t really think much of it. Today, I read the new terms of service and and immediately stopped using Firefox. Personally, the only thing worse than having my data stolen is when the software doing it gets legal right to it as well. There is no reason to suddenly put a clause like that in the terms if you don’t want to train AI or something. Some people are saying it’s okay if Firefox starts selling data because they need to make money. This is not acceptable. If Firefox needs to make money, they can do it in a way that doesn’t violate a promise they’ve been making since longer than I’ve been alive. I’m using LibreWolf now. I’ll continue to use Thunderbird until a suitable alternative presents itself. This is really sad.
  5. Project 4
    Feb 8, 2025 · original
    In January of 2024, I started work on a custom 2d game engine. Now that it’s finished I figured I might as well make a game in it. I’m a programmer, and programmers are bad at naming things, so for now, it’s called Project 4 . What I have so far The project’s engine is named Bonetree (remember, programmers are bad at naming things). It’s written in C#, and it uses SDL for all its user facing bits. Since both SDL and .NET Core are cross platform, I’ve been able to test it on both Windows and Linux without issues, which is great. The game will definitely be available for Linux since it’s my personal favorite OS, but windows is also a no-brainier since most players will be using it. Mac support is not in my plans, though my friend did manage to get the game working on Mac OS. As far as gameplay goes, right now when you press new game you get to name your character before being dropped strai
  6. I’m thinking of starting a digital garden
    Jan 30, 2025 · original
    I have some notes that I want to put on here but probably wouldn’t work as blog posts, and I was recently introduced to the concept of a ‘digital garden’. As far as I can tell, it’s basically just a personal public wiki – which might be the perfect excuse for me to write a custom exporter for Logseq. I want to write more blog posts, and while I have a lot of ideas, yet I feel like I never have enough time to sit down and write. This idea seems like an interesting compromise. I’ve been having a lot of trouble focusing lately. I’m actually procrastinating right now! I feel like I can’t focus on anything, and even when I can I struggle to find motivation. I guess I’ll see how it goes.
  7. Logseq
    Jan 9, 2025 · original
    Logseq is a free and open source note-taking app that I started using during the summer of 2024. After using it for a few months, I give it my recommendation! Whatever that’s worth. Before Logseq, I was using the Notes app in Nextcloud, which stores your notes as plain-text markdown files, just like Logseq. This made switching was super easy. Logseq prompted me to create a new notebook, and I just selected the folder where I synced all my notes to, and just like that they appeared in Logseq. While it defaults to using Markdown, which I’ve been using, but it also supports Org . Logseq has its own Markdown extensions which are unfortunately non-standard, but you can kind of see the influence from Org. The ones I noticed the most are these: Everything is a bullet point. This was annoying at first, but I found it actually helps structure notes pretty well, although it does make existing docu
  8. Reefscape is underway
    Jan 5, 2025 · original
    FRC ‘s 2025 game was unveiled today! I’m super excited for the upcoming season. Today, I went to Auburn High School with around 30 other people on my team for the kickoff event. This year’s game seems much more challenging compared to any other robotics challenge I’ve had. Last year during Crescendo , we set new records for our schools robotics team and I’m really proud to have been part of that. We made it to district championships in Oregon for the first time, which is an experience I’ll never forget. I just hope we can manage to do it again. My main priorities for myself this year are to obviously learn as much as I can, but I also want to make sure the team feels welcoming for the other kids. I was given a lot of shit when I joined the team in 9th grade and it really dragged down what was otherwise a bunch of great memories. On a somewhat unrelated note, I am really enjoying my abili
  9. Happy New Year!
    Jan 3, 2025 · original
    A little late, but whatever… To start off 2025, I redid Acei.us. I’m pretty happy with how it turned out! I decided to go with a more minimalist look, and I took inspiration from Bear and Werc ‘s appearance. Once again, I created a new a custom WordPress theme, but this time I actually took time to make the theme usable by any website, so it is now available on my GitLab . Since I don’t know if it’s good enough for WordPress.org’s repository of themes, I haven’t submitted it, but perhaps I will eventually. This one doesn’t use Twig templates through Timber , and the experience actually wasn’t so bad! I am getting a little annoyed with WordPress. I know some people complain about Gutenberg, the new ‘block’ based editor, but I actually quite like it. However, I have switched to the classic editor, because for some reason LanguageTool doesn’t work in Gutenberg, which is really annoying. I’m
  10. You can change a world
    Apr 3, 2024 · original
    Not to make this a positivity blog or anything, but I was writing a speech earlier for my schools’ student government and a thought occurred to me. Just because you can’t change the whole world doesn’t mean you can’t change someone’s life. And that is just as wonderful.

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